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Game: Double Fine Cuts 25% Of Staff After Separating From Microsoft

After regaining its independence from Microsoft, the veteran, esteemed game developer Double Fine has enacted a sweeping round of layoffs.

Latest Developments in Game

Studio head Tim Schafer said the San Francisco-based studio laid off 23 people this week, which, according to reporter Jason Schreier, amounted to about 25% of the developer's total headcount.

Industry Impact

"As a small, tightly knit team, these actions are not taken lightly," Schafer said.

What This Means for Businesses

"Only the survival of our studio would ever make us consider such a painful move." He added that the cuts were directly related to Double Fine regaining its independence from Microsoft.

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